66 KiB
SerpentRace Backend API Documentation for Frontend Developers
Table of Contents
- Test User Credentials
- Data Structures & Entities
- Authentication Endpoints
- User Management
- Deck Management
- Organization Management
- Chat System
- Contact Management
- Admin Endpoints
- Import/Export Functionality
- Error Handling
- WebSocket Events
Test User Credentials
For development and testing, use these pre-configured user accounts:
Regular User (Verified)
- Username:
john_doe - Password:
password123 - Email:
john.doe@email.com - Type: Regular user (state: 1 - VERIFIED_REGULAR)
- Organization: None
Premium User (Organization Member)
- Username:
jane_premium - Password:
password123 - Email:
jane.smith@email.com - Type: Premium user (state: 2 - VERIFIED_PREMIUM)
- Organization: Tech Solutions Inc
Teacher (Premium Organization Member)
- Username:
teacher_bob - Password:
password123 - Email:
bob.teacher@eduinst.edu - Type: Premium user (state: 2 - VERIFIED_PREMIUM)
- Organization: Educational Institute
Admin User
- Username:
admin_user - Password:
password123 - Email:
admin@serpentrace.com - Type: Admin (state: 5 - ADMIN)
- Organization: None
Unverified User
- Username:
new_user - Password:
password123 - Email:
newuser@email.com - Type: Unverified (state: 0 - REGISTERED_NOT_VERIFIED)
- Organization: None
Data Structures & Entities
User Entity
interface User {
id: string; // UUID
orgid: string | null; // Organization ID (if member)
username: string; // Unique username
email: string; // Unique email
fname: string; // First name
lname: string; // Last name
type: string; // 'personal' | 'premium' | 'admin'
phone: string | null; // Phone number
state: UserState; // User status (see enum below)
regdate: Date; // Registration date
updatedate: Date; // Last update
Orglogindate: Date | null; // Last organization login
}
enum UserState {
REGISTERED_NOT_VERIFIED = 0, // Email not verified
VERIFIED_REGULAR = 1, // Regular verified user
VERIFIED_PREMIUM = 2, // Premium verified user
SOFT_DELETE = 3, // Soft deleted
DEACTIVATED = 4, // Account deactivated
ADMIN = 5 // Admin user
}
Deck Entity
interface Deck {
id: string; // UUID
name: string; // Deck name
type: DeckType; // Deck type (see enum)
userid: string; // Owner's user ID
creationdate: Date; // Creation timestamp
cards: Card[]; // Array of cards
playedNumber: number; // Times played
ctype: DeckVisibility; // Visibility type
updatedate: Date; // Last update
state: DeckState; // Deck status
organization: Organization | null; // Organization reference
}
enum DeckType {
LUCK = 0, // Luck-based cards
JOKER = 1, // Joker/wild cards
QUESTION = 2 // Question-based cards
}
enum DeckVisibility {
PUBLIC = 0, // Public to all
PRIVATE = 1, // Private to owner
ORGANIZATION = 2 // Shared within organization
}
enum DeckState {
ACTIVE = 0, // Active deck
SOFT_DELETE = 1 // Soft deleted
}
interface Card {
id: string; // Card ID
type: CardType; // Type of card
text: string; // Question/prompt text
answer?: string | boolean | null; // Answer (varies by type)
options?: string[]; // Multiple choice options
}
enum CardType {
QUIZ = 0, // Multiple choice question
SENTENCE_PAIRING = 1, // Sentence completion
OWN_ANSWER = 2, // Open-ended question
TRUE_FALSE = 3, // True/false question
CLOSER = 4 // closer to answer
}
Organization Entity
interface Organization {
id: string; // UUID
name: string; // Organization name
contactfname: string; // Contact first name
contactlname: string; // Contact last name
contactphone: string; // Contact phone
contactemail: string; // Contact email
state: OrganizationState; // Organization status
regdate: Date; // Registration date
updatedate: Date; // Last update
url: string | null; // Organization website
userinorg: number; // User count in org
maxOrganizationalDecks: number | null; // Max org decks allowed
}
enum OrganizationState {
REGISTERED = 0, // Just registered
ACTIVE = 1, // Active organization
SOFT_DELETE = 2 // Soft deleted
}
Chat Entity
interface Chat {
id: string; // UUID
type: ChatType; // Chat type
name: string | null; // Group/game name
gameId: string | null; // Associated game ID
createdBy: string | null; // Creator's user ID
users: string[]; // Participant user IDs
messages: Message[]; // Chat messages
lastActivity: Date | null; // Last message time
createDate: Date; // Chat creation date
updateDate: Date; // Last update
state: ChatState; // Chat status
archiveDate: Date | null; // Archive date
}
interface Message {
id: string; // Message ID
date: Date; // Message timestamp
userid: string; // Sender's user ID
text: string; // Message content
}
enum ChatType {
DIRECT = 'direct', // Direct message
GROUP = 'group', // Group chat
GAME = 'game' // Game-specific chat
}
enum ChatState {
ACTIVE = 0, // Active chat
ARCHIVE = 1, // Archived chat
SOFT_DELETE = 2 // Soft deleted
}
Contact Entity
interface Contact {
id: string; // UUID
name: string; // Contact name
email: string; // Contact email
userid: string | null; // Associated user ID
type: ContactType; // Contact type
txt: string; // Message text
state: ContactState; // Contact status
createDate: Date; // Creation date
updateDate: Date; // Last update
adminResponse: string | null; // Admin response
responseDate: Date | null; // Response date
respondedBy: string | null; // Responding admin ID
}
enum ContactType {
BUG = 0, // Bug report
PROBLEM = 1, // Problem report
QUESTION = 2, // General question
SALES = 3, // Sales inquiry
OTHER = 4 // Other type
}
enum ContactState {
ACTIVE = 0, // Active/unresolved
RESOLVED = 1, // Resolved
SOFT_DELETE = 2 // Soft deleted
}
Authentication Endpoints
User Login
Endpoint: POST /api/users/login
Description: Authenticate user with username or Email and password
Request Data:
{
username: string; // 3-50 characters
password: string; // 6-100 characters
}
Response Data (Success):
{
token: string; // JWT authentication token its safed in cookie its just a copy
user: {
id: string;
username: string;
email: string;
fname: string;
lname: string;
type: string;
state: number;
orgid: string | null;
};
requiresOrgReauth?: boolean; // If org re-auth needed
orgLoginUrl?: string; // Organization auth URL
organizationName?: string; // Organization name
}
Error Responses:
401: Invalid credentials, unverified email, or account restrictions400: Validation error (missing fields, invalid length)500: Internal server error
Account State Restrictions: Users cannot login if their account state is:
0(REGISTERED_NOT_VERIFIED): Email verification required3(SOFT_DELETE): Account has been deleted4(DEACTIVATED): Account has been deactivated
Successful Login States:
1(VERIFIED_REGULAR): Regular user can login2(VERIFIED_PREMIUM): Premium user can login5(ADMIN): Admin user can login
Example Usage:
const loginUser = async (username: string, password: string) => {
const response = await fetch('/api/users/login', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ username, password })
});
if (response.ok) {
const data = await response.json();
localStorage.setItem('auth_token', data.token);
return data;
}
throw new Error('Login failed');
};
User Registration
Endpoint: POST /api/users/create
Description: Create new user account
Request Data:
{
username: string; // 3-50 characters, unique
email: string; // Valid email format, unique
password: string; // 6-100 characters
fname: string; // First name
lname: string; // Last name
type?: string; // 'personal' | 'premium' (default: 'personal')
phone?: string; // Optional phone number
}
Response Data (Success):
{
id: string;
username: string;
email: string;
fname: string;
lname: string;
type: string;
state: 0; // REGISTERED_NOT_VERIFIED
regdate: Date;
}
Error Responses:
409: Username or email already exists400: Validation error500: Internal server error
User Management
Get User Profile
Endpoint: GET /api/users/profile
Authentication: Required (Bearer token)
Description: Get current user's profile information
Request Data: None (user ID from JWT token)
Response Data:
{
id: string;
orgid: string | null;
username: string;
email: string;
fname: string;
lname: string;
code: string | null; // Verification token
type: string;
phone: string | null;
state: number;
}
Update User Profile
Endpoint: PATCH /api/users/profile
Authentication: Required (Bearer token)
Description: Update current user's profile
Request Data:
{
fname?: string;
lname?: string;
email?: string;
phone?: string;
// Other updatable fields
}
Response Data: Updated user object (same as GET profile)
Error Responses:
409: Email already exists400: Validation error404: User not found
Deck Management
Get Decks (Paginated) - RECOMMENDED
Endpoint: GET /api/decks/page/{from}/{to}
Authentication: Required (Bearer token)
Description: Get user's accessible decks with pagination
URL Parameters:
from: Start index (0-based)to: End index (inclusive)
Response Data:
{
decks: ShortDeckDto[];
totalCount: number;
}
interface ShortDeckDto {
id: string;
name: string;
type: number; // DeckType enum
playedNumber: number;
ctype: number; // DeckVisibility enum
}
Deck Access Rules:
- Regular users: Own private decks + all public decks
- Premium users: Above + organization decks from their org
- Admins: All decks
Get All Decks - DEPRECATED
Endpoint: GET /api/decks
Authentication: Required (Bearer token)
Description: Get all accessible decks (deprecated, use paginated version)
Response: Array of ShortDeckDto
Create Deck
Endpoint: POST /api/decks
Authentication: Required (Bearer token)
Description: Create a new deck
Request Data:
{
name: string; // Deck name
type: DeckType; // 0=LUCK, 1=JOKER, 2=QUESTION
cards: Card[]; // Array of cards
ctype?: DeckVisibility; // Default: PUBLIC (0)
userid: string; // Auto-filled from token
}
Response Data: ShortDeckDto
Deck Limits:
- Regular users: 8 decks max
- Premium users: 12 decks max
- Only premium users can create organizational decks
- Organization deck limits set by admin
Get Deck by ID
Endpoint: GET /api/decks/{id}
Authentication: Required (Bearer token)
Description: Get detailed deck information
Response Data:
{
id: string;
name: string;
type: number;
userid: string;
creationdate: Date;
cards: Card[];
playedNumber: number;
ctype: number;
}
Update Deck
Endpoint: PUT /api/decks/{id}
Authentication: Required (Bearer token)
Description: Update existing deck (owner only)
Request Data: Partial deck data to update
Response Data: Updated ShortDeckDto
Delete Deck
Endpoint: DELETE /api/decks/{id}
Authentication: Required (Bearer token)
Description: Delete deck (owner only)
Response: 204 No Content
Search Decks
Endpoint: GET /api/decks/search
Authentication: Required (Bearer token)
Description: Search decks by name or content
Query Parameters:
q: Search query (required)limit: Results limit (1-100, default: 20)offset: Results offset (default: 0)
Response Data: Array of matching decks
Organization Management
Get Organizations (Paginated)
Endpoint: GET /api/organizations/page/{from}/{to}
Authentication: Required (Bearer token)
Description: Get organizations with pagination
Response Data:
{
organizations: ShortOrganizationDto[];
totalCount: number;
}
interface ShortOrganizationDto {
id: string;
name: string;
state: number;
userinorg: number;
maxOrganizationalDecks?: number | null;
}
Get All Organizations - DEPRECATED
Endpoint: GET /api/organizations
Authentication: Required (Bearer token)
Create Organization
Endpoint: POST /api/organizations
Authentication: Required (Bearer token)
Request Data:
{
name: string;
contactfname: string;
contactlname: string;
contactphone: string;
contactemail: string;
description?: string;
maxOrganizationalDecks?: number;
}
Get Organization by ID
Endpoint: GET /api/organizations/{id}
Authentication: Required (Bearer token)
Response Data:
{
id: string;
name: string;
contactfname: string;
contactlname: string;
contactphone: string;
contactemail: string;
state: number;
regdate: Date;
updatedate: Date;
url: string | null;
userinorg: number;
maxOrganizationalDecks: number | null;
users: string[]; // User IDs
}
Update Organization
Endpoint: PUT /api/organizations/{id}
Authentication: Required (Bearer token)
Delete Organization
Endpoint: DELETE /api/organizations/{id}
Authentication: Required (Bearer token)
Chat System
Get User Chats
Endpoint: GET /api/chats/user-chats
Authentication: Required (Bearer token)
Description: Get all chats for current user
Query Parameters:
includeArchived: boolean (default: false)
Response Data:
ShortChatDto[]
interface ShortChatDto {
id: string;
userCount: number;
state: number;
}
Get Chat History
Endpoint: GET /api/chats/history/{chatId}
Authentication: Required (Bearer token)
Description: Get detailed chat with message history
Response Data:
{
id: string;
users: string[]; // Participant user IDs
messages: Message[];
updateDate: Date;
state: number;
}
Create Chat
Endpoint: POST /api/chats
Authentication: Required (Bearer token)
Request Data:
{
users: string[]; // Participant user IDs
type?: string; // 'direct' | 'group' | 'game'
name?: string; // Group/game name
gameId?: string; // Associated game ID
}
Send Message
Endpoint: POST /api/chats/{chatId}/message
Authentication: Required (Bearer token)
Request Data:
{
text: string; // Message content
}
Response Data: Message object with generated ID and timestamp
Contact Management
Create Contact
Endpoint: POST /api/contact
Authentication: Optional (can be anonymous)
Description: Submit contact/support request
Request Data:
{
name: string; // Contact name
email: string; // Contact email
type: ContactType; // 0=BUG, 1=PROBLEM, 2=QUESTION, 3=SALES, 4=OTHER
txt: string; // Message content
}
Response Data:
{
id: string;
name: string;
email: string;
userid: string | null; // If authenticated
type: number;
txt: string;
state: 0; // ACTIVE
createDate: Date;
updateDate: Date;
}
Contact Types:
0- Bug Report1- Problem Report2- General Question3- Sales Inquiry4- Other
Admin Endpoints
All admin endpoints require authentication with admin role (UserState.ADMIN = 5).
Get Users (Paginated)
Endpoint: GET /api/admin/users/page/{from}/{to}
Authentication: Required (Admin only)
Query Parameters:
includeDeleted: boolean (default: false)
Response Data:
{
users: DetailUserDto[];
pagination: {
from: number;
to: number;
returned: number;
totalCount: number;
includeDeleted: boolean;
};
}
Update User State
Endpoint: PATCH /api/admin/users/{userId}/state
Authentication: Required (Admin only)
Request Data:
{
state: UserState; // New user state
}
Get All Contacts
Endpoint: GET /api/admin/contacts
Authentication: Required (Admin only)
Response Data: Array of all contact submissions
Respond to Contact
Endpoint: POST /api/admin/contacts/{contactId}/response
Authentication: Required (Admin only)
Request Data:
{
response: string; // Admin response text
}
Import/Export Functionality
Export Deck
Endpoint: GET /api/deck-import-export/export/{deckId}
Authentication: Required (Bearer token)
Description: Export user's own deck as encrypted .spr file
Response: Binary file download
Import Deck
Endpoint: POST /api/deck-import-export/import
Authentication: Required (Bearer token)
Description: Import deck from .spr file
Request: Multipart form data with file
Response Data: Created deck object
Error Handling
Standard Error Response Format
{
error: string; // Error message
details?: string; // Additional details (validation errors)
code?: string; // Error code
}
HTTP Status Codes
200- Success201- Created204- No Content400- Bad Request (validation error)401- Unauthorized (authentication required)403- Forbidden (insufficient permissions)404- Not Found409- Conflict (duplicate data)500- Internal Server Error
Common Error Scenarios
Authentication Errors:
// Missing token
{ error: "Authentication required" }
// Invalid token
{ error: "Invalid or expired token" }
// Insufficient permissions
{ error: "Admin access required" }
Validation Errors:
// Missing required fields
{ error: "Missing required fields: username, password" }
// Invalid field length
{ error: "Username must be between 3 and 50 characters" }
// Invalid email format
{ error: "Invalid email format" }
Business Logic Errors:
// Deck limit exceeded
{ error: "Deck limit exceeded. Maximum 8 decks allowed for your account type." }
// Organization deck restrictions
{ error: "Only premium users can create organizational decks." }
// Ownership restrictions
{ error: "You can only modify your own decks." }
WebSocket Real-Time Communication
Connection & Authentication
Connect to WebSocket server with JWT authentication:
import io from 'socket.io-client';
// Connect with JWT token
const socket = io('/', {
auth: {
token: localStorage.getItem('auth_token') || 'your-jwt-token'
}
});
// Alternative: Pass token via cookie header
const socket = io('/', {
extraHeaders: {
cookie: `auth_token=${localStorage.getItem('auth_token')}`
}
});
Connection Events:
// Connection successful
socket.on('connect', () => {
console.log('Connected to WebSocket server');
});
// Authentication failed
socket.on('connect_error', (error) => {
console.error('WebSocket connection failed:', error.message);
// Redirect to login or refresh token
});
// Disconnected
socket.on('disconnect', (reason) => {
console.log('Disconnected:', reason);
});
Chat Management Events
Initial Chat List:
// Receive user's active chats on connection
socket.on('chats:list', (chats: Array<{
id: string;
type: 'direct' | 'group' | 'game';
name?: string;
gameId?: string;
users: string[];
lastActivity?: Date;
unreadCount: number;
isArchived: boolean;
}>) => {
// Update chat list in UI
setChatList(chats);
});
Join/Leave Chat:
// Join a chat room
socket.emit('chat:join', { chatId: 'chat-uuid' });
// Confirmation of joining
socket.on('chat:joined', (data: {
chatId: string;
messages: Message[]; // Last 10 messages
}) => {
// Load chat messages into UI
});
// Leave a chat room
socket.emit('chat:leave', { chatId: 'chat-uuid' });
// Confirmation of leaving
socket.on('chat:left', (data: { chatId: string }) => {
// Update UI to show chat as inactive
});
Send/Receive Messages:
// Send message to chat
socket.emit('message:send', {
chatId: 'chat-uuid',
message: 'Hello everyone!'
});
// Receive new message in chat
socket.on('message:received', (data: {
chatId: string;
message: {
id: string;
date: Date;
userid: string;
text: string;
};
}) => {
// Add message to chat UI
addMessageToChat(data.chatId, data.message);
});
Rate Limiting:
- Maximum 100 messages per user per minute
- Exceeded limit returns error:
{ message: "Rate limit exceeded. Maximum 100 messages per minute allowed." }
Chat Creation Events
Create Group Chat:
// Create group (premium users only)
socket.emit('group:create', {
name: 'Study Group',
userIds: ['user-1', 'user-2', 'user-3']
});
// Group created successfully
socket.on('group:created', (data: {
chat: {
id: string;
type: 'group';
name: string;
createdBy: string;
users: string[];
messages: Message[];
};
}) => {
// Add new group to chat list
addChatToList(data.chat);
});
Create Direct Chat:
// Create direct message
socket.emit('chat:direct', {
targetUserId: 'user-uuid'
});
// Direct chat created
socket.on('chat:direct:created', (data: {
chat: {
id: string;
type: 'direct';
users: string[];
messages: Message[];
};
}) => {
// Add direct chat to list
});
// Direct chat already exists
socket.on('chat:direct:exists', (data: {
chatId: string;
}) => {
// Navigate to existing chat
});
Create Game Chat:
// Create game-specific chat
socket.emit('game:chat:create', {
gameId: 'game-uuid',
gameName: 'Quiz Battle',
playerIds: ['player-1', 'player-2']
});
// Game chat created
socket.on('game:chat:created', (data: {
chat: {
id: string;
type: 'game';
name: string;
gameId: string;
users: string[];
messages: Message[];
};
}) => {
// Show game chat in UI
});
// Game chat already exists
socket.on('game:chat:exists', (data: {
chatId: string;
}) => {
// Use existing game chat
});
Chat History & Archive
Get Chat History:
// Request full chat history
socket.emit('chat:history', { chatId: 'chat-uuid' });
// Receive chat history (active chat)
socket.on('chat:history', (data: {
chatId: string;
messages: Message[];
chatInfo: {
type: 'direct' | 'group' | 'game';
name?: string;
gameId?: string;
users: string[];
};
}) => {
// Display full chat history
});
// Receive archived chat history
socket.on('chat:history:archived', (data: {
chatId: string;
messages: Message[];
chatType: 'direct' | 'group' | 'game';
isGameChat: boolean;
}) => {
// Display archived chat with read-only UI
});
Message Management & Pruning
Message Retention Rules:
- All chats: Messages older than 2 weeks are automatically deleted
- Direct & Game chats: Maximum 10 messages per user kept
- Group chats: No per-user message limit (time limit only)
- Archive: Inactive chats (no activity for 30 minutes) are archived
- Cleanup: Archived messages are cleaned up after 4 weeks
Error Handling
WebSocket Error Events:
// General errors
socket.on('error', (error: { message: string }) => {
console.error('WebSocket error:', error.message);
// Common error messages:
// - "Chat not found"
// - "Unauthorized to join this chat"
// - "Unauthorized to send message to this chat"
// - "Message must be a non-empty string"
// - "Premium subscription required to create groups"
// - "Group name is required"
// - "At least one member is required"
// - "One or more users not found"
// - "Target user not found"
// - "Failed to join chat"
// - "Failed to send message"
// - "Failed to create group"
// - "Failed to create direct chat"
// - "Failed to create game chat"
// - "Failed to get chat history"
// Handle error in UI
showErrorMessage(error.message);
});
Complete WebSocket Implementation Example
// hooks/useWebSocket.ts
import { useEffect, useRef, useState } from 'react';
import io, { Socket } from 'socket.io-client';
export const useWebSocket = () => {
const socketRef = useRef<Socket | null>(null);
const [isConnected, setIsConnected] = useState(false);
const [chats, setChats] = useState<Chat[]>([]);
useEffect(() => {
const token = localStorage.getItem('auth_token');
if (!token) return;
// Connect to WebSocket
socketRef.current = io('/', {
auth: { token }
});
const socket = socketRef.current;
// Connection events
socket.on('connect', () => {
console.log('Connected to WebSocket');
setIsConnected(true);
});
socket.on('connect_error', (error) => {
console.error('Connection failed:', error.message);
setIsConnected(false);
});
socket.on('disconnect', () => {
console.log('Disconnected from WebSocket');
setIsConnected(false);
});
// Chat events
socket.on('chats:list', (chatList) => {
setChats(chatList);
});
socket.on('message:received', (data) => {
setChats(prev => prev.map(chat =>
chat.id === data.chatId
? { ...chat, messages: [...chat.messages, data.message] }
: chat
));
});
socket.on('chat:joined', (data) => {
console.log('Joined chat:', data.chatId);
});
socket.on('error', (error) => {
console.error('WebSocket error:', error.message);
});
return () => {
socket.disconnect();
};
}, []);
// Helper functions
const joinChat = (chatId: string) => {
socketRef.current?.emit('chat:join', { chatId });
};
const sendMessage = (chatId: string, message: string) => {
socketRef.current?.emit('message:send', { chatId, message });
};
const createDirectChat = (targetUserId: string) => {
socketRef.current?.emit('chat:direct', { targetUserId });
};
const createGroup = (name: string, userIds: string[]) => {
socketRef.current?.emit('group:create', { name, userIds });
};
return {
isConnected,
chats,
joinChat,
sendMessage,
createDirectChat,
createGroup
};
};
Rate Limiting & Performance
Message Rate Limits:
- Maximum 100 messages per user per minute
- Rate limit counters reset every minute
- Counters cleaned up after 5 minutes of inactivity
Connection Management:
- Automatic reconnection on disconnection
- User status tracking (online/offline)
- Chat room management with Redis caching
- Inactive chat archiving after 30 minutes
Performance Considerations:
- Messages pruned automatically (2 weeks retention)
- Redis used for active session management
- Database archiving for inactive chats
- Efficient room-based message broadcasting
This documentation provides the complete API reference based on the actual backend implementation. All endpoints, data structures, and business rules are derived directly from the TypeScript source code and database schema.
Authentication & Security
JWT Token Management
// lib/auth/tokenManager.ts
export class TokenManager {
private static readonly TOKEN_KEY = 'serpentrace_auth_token';
private static readonly REFRESH_KEY = 'serpentrace_refresh_token';
static setTokens(accessToken: string, refreshToken?: string) {
localStorage.setItem(this.TOKEN_KEY, accessToken);
if (refreshToken) {
localStorage.setItem(this.REFRESH_KEY, refreshToken);
}
}
static getAccessToken(): string | null {
return localStorage.getItem(this.TOKEN_KEY);
}
static getRefreshToken(): string | null {
return localStorage.getItem(this.REFRESH_KEY);
}
static clearTokens() {
localStorage.removeItem(this.TOKEN_KEY);
localStorage.removeItem(this.REFRESH_KEY);
}
static isTokenExpired(token: string): boolean {
try {
const payload = JSON.parse(atob(token.split('.')[1]));
return payload.exp * 1000 < Date.now();
} catch {
return true;
}
}
}
Protected Routes
// components/layout/ProtectedRoute.tsx
import { useEffect } from 'react';
import { useRouter } from 'next/navigation';
import { useAuthStore } from '@/store/auth';
interface ProtectedRouteProps {
children: React.ReactNode;
requiredRole?: 'admin' | 'premium' | 'verified';
}
export function ProtectedRoute({ children, requiredRole }: ProtectedRouteProps) {
const { user, isAuthenticated, checkAuth } = useAuthStore();
const router = useRouter();
useEffect(() => {
if (!isAuthenticated) {
checkAuth().then((authenticated) => {
if (!authenticated) {
router.push('/login');
}
});
}
}, [isAuthenticated, checkAuth, router]);
useEffect(() => {
if (isAuthenticated && user && requiredRole) {
const hasAccess = checkUserRole(user, requiredRole);
if (!hasAccess) {
router.push('/unauthorized');
}
}
}, [isAuthenticated, user, requiredRole, router]);
if (!isAuthenticated || !user) {
return <LoadingSpinner />;
}
if (requiredRole && !checkUserRole(user, requiredRole)) {
return null; // Will redirect in useEffect
}
return <>{children}</>;
}
function checkUserRole(user: User, requiredRole: string): boolean {
switch (requiredRole) {
case 'admin':
return user.state === UserState.ADMIN;
case 'premium':
return user.state === UserState.VERIFIED_PREMIUM || user.state === UserState.ADMIN;
case 'verified':
return user.state >= UserState.VERIFIED_REGULAR;
default:
return true;
}
}
Authentication Context
// store/auth.ts
import { create } from 'zustand';
import { persist } from 'zustand/middleware';
import { authAPI } from '@/lib/api/auth';
import { TokenManager } from '@/lib/auth/tokenManager';
interface AuthState {
user: User | null;
isAuthenticated: boolean;
isLoading: boolean;
login: (credentials: LoginRequest) => Promise<LoginResponse>;
register: (userData: RegisterRequest) => Promise<User>;
logout: () => void;
checkAuth: () => Promise<boolean>;
updateUser: (userData: Partial<User>) => void;
}
export const useAuthStore = create<AuthState>()(
persist(
(set, get) => ({
user: null,
isAuthenticated: false,
isLoading: false,
login: async (credentials) => {
set({ isLoading: true });
try {
const response = await authAPI.login(credentials);
TokenManager.setTokens(response.data.token);
set({
user: response.data.user,
isAuthenticated: true,
isLoading: false,
});
return response.data;
} catch (error) {
set({ isLoading: false });
throw error;
}
},
register: async (userData) => {
set({ isLoading: true });
try {
const response = await authAPI.register(userData);
set({ isLoading: false });
return response.data;
} catch (error) {
set({ isLoading: false });
throw error;
}
},
logout: () => {
TokenManager.clearTokens();
set({
user: null,
isAuthenticated: false,
});
},
checkAuth: async () => {
const token = TokenManager.getAccessToken();
if (!token || TokenManager.isTokenExpired(token)) {
set({ isAuthenticated: false, user: null });
return false;
}
try {
const response = await authAPI.getProfile();
set({
user: response.data,
isAuthenticated: true,
});
return true;
} catch {
TokenManager.clearTokens();
set({ isAuthenticated: false, user: null });
return false;
}
},
updateUser: (userData) => {
const { user } = get();
if (user) {
set({ user: { ...user, ...userData } });
}
},
}),
{
name: 'auth-storage',
partialize: (state) => ({ user: state.user, isAuthenticated: state.isAuthenticated }),
}
)
);
Core Features Implementation
1. User Registration & Login Forms
// components/forms/LoginForm.tsx
import { useForm } from 'react-hook-form';
import { zodResolver } from '@hookform/resolvers/zod';
import { z } from 'zod';
import { useAuthStore } from '@/store/auth';
import { Button } from '@/components/ui/Button';
import { Input } from '@/components/ui/Input';
import { toast } from '@/lib/toast';
const loginSchema = z.object({
username: z.string().min(3, 'Username must be at least 3 characters'),
password: z.string().min(6, 'Password must be at least 6 characters'),
});
type LoginForm = z.infer<typeof loginSchema>;
export function LoginForm() {
const { login } = useAuthStore();
const {
register,
handleSubmit,
formState: { errors, isSubmitting },
} = useForm<LoginForm>({
resolver: zodResolver(loginSchema),
});
const onSubmit = async (data: LoginForm) => {
try {
const response = await login(data);
if (response.requiresOrgReauth) {
toast.info(`Please complete authentication with ${response.organizationName}`);
window.location.href = response.orgLoginUrl!;
return;
}
toast.success('Login successful!');
window.location.href = '/dashboard';
} catch (error: any) {
toast.error(error.response?.data?.message || 'Login failed');
}
};
return (
<form onSubmit={handleSubmit(onSubmit)} className="space-y-4">
<div>
<Input
{...register('username')}
placeholder="Username"
error={errors.username?.message}
/>
</div>
<div>
<Input
{...register('password')}
type="password"
placeholder="Password"
error={errors.password?.message}
/>
</div>
<Button
type="submit"
disabled={isSubmitting}
className="w-full"
>
{isSubmitting ? 'Signing in...' : 'Sign In'}
</Button>
</form>
);
}
2. Deck Creation & Management
// components/features/decks/DeckEditor.tsx
import { useForm, useFieldArray } from 'react-hook-form';
import { zodResolver } from '@hookform/resolvers/zod';
import { z } from 'zod';
import { DeckType, DeckVisibility, CardType } from '@/types/deck';
const cardSchema = z.object({
id: z.string(),
type: z.nativeEnum(CardType),
text: z.string().min(1, 'Question text is required'),
answer: z.union([z.string(), z.boolean(), z.null()]).optional(),
options: z.array(z.string()).optional(),
});
const deckSchema = z.object({
name: z.string().min(1, 'Deck name is required').max(255, 'Name too long'),
type: z.nativeEnum(DeckType),
ctype: z.nativeEnum(DeckVisibility),
cards: z.array(cardSchema).min(1, 'At least one card is required').max(50, 'Maximum 50 cards allowed'),
});
type DeckForm = z.infer<typeof deckSchema>;
interface DeckEditorProps {
initialData?: Deck;
onSave: (data: CreateDeckRequest) => Promise<void>;
onCancel: () => void;
}
export function DeckEditor({ initialData, onSave, onCancel }: DeckEditorProps) {
const {
register,
control,
handleSubmit,
watch,
formState: { errors, isSubmitting },
} = useForm<DeckForm>({
resolver: zodResolver(deckSchema),
defaultValues: initialData || {
name: '',
type: DeckType.QUESTION,
ctype: DeckVisibility.PUBLIC,
cards: [{ id: crypto.randomUUID(), type: CardType.QUIZ, text: '', answer: '', options: ['', '', '', ''] }],
},
});
const { fields, append, remove } = useFieldArray({
control,
name: 'cards',
});
const deckType = watch('type');
const addCard = () => {
append({
id: crypto.randomUUID(),
type: CardType.QUIZ,
text: '',
answer: '',
options: ['', '', '', ''],
});
};
const onSubmit = async (data: DeckForm) => {
try {
await onSave(data);
toast.success('Deck saved successfully!');
} catch (error: any) {
toast.error(error.response?.data?.message || 'Failed to save deck');
}
};
return (
<div className="max-w-4xl mx-auto p-6">
<form onSubmit={handleSubmit(onSubmit)} className="space-y-6">
{/* Deck Basic Information */}
<div className="bg-white rounded-lg shadow p-6">
<h2 className="text-xl font-semibold mb-4">Deck Information</h2>
<div className="grid grid-cols-1 md:grid-cols-2 gap-4">
<div>
<label className="block text-sm font-medium mb-2">Deck Name</label>
<Input
{...register('name')}
placeholder="Enter deck name"
error={errors.name?.message}
/>
</div>
<div>
<label className="block text-sm font-medium mb-2">Deck Type</label>
<Select {...register('type')}>
<option value={DeckType.QUESTION}>Question Deck</option>
<option value={DeckType.JOKER}>Joker Cards</option>
<option value={DeckType.LUCK}>Luck Challenges</option>
</Select>
</div>
<div>
<label className="block text-sm font-medium mb-2">Visibility</label>
<Select {...register('ctype')}>
<option value={DeckVisibility.PUBLIC}>Public</option>
<option value={DeckVisibility.PRIVATE}>Private</option>
<option value={DeckVisibility.ORGANIZATION}>Organization</option>
</Select>
</div>
</div>
</div>
{/* Cards Section */}
<div className="bg-white rounded-lg shadow p-6">
<div className="flex justify-between items-center mb-4">
<h2 className="text-xl font-semibold">Cards ({fields.length})</h2>
<Button
type="button"
onClick={addCard}
disabled={fields.length >= 50}
variant="outline"
>
Add Card
</Button>
</div>
<div className="space-y-4">
{fields.map((field, index) => (
<CardEditor
key={field.id}
control={control}
index={index}
onRemove={() => remove(index)}
canRemove={fields.length > 1}
register={register}
errors={errors.cards?.[index]}
/>
))}
</div>
</div>
{/* Actions */}
<div className="flex justify-end space-x-4">
<Button type="button" variant="outline" onClick={onCancel}>
Cancel
</Button>
<Button type="submit" disabled={isSubmitting}>
{isSubmitting ? 'Saving...' : 'Save Deck'}
</Button>
</div>
</form>
</div>
);
}
3. Real-time Chat Implementation
// hooks/useSocket.ts
import { useEffect, useRef } from 'react';
import { io, Socket } from 'socket.io-client';
import { useAuthStore } from '@/store/auth';
import { TokenManager } from '@/lib/auth/tokenManager';
export function useSocket() {
const socket = useRef<Socket | null>(null);
const { user, isAuthenticated } = useAuthStore();
useEffect(() => {
if (isAuthenticated && user) {
socket.current = io(process.env.NEXT_PUBLIC_WS_URL || 'http://localhost:3000', {
auth: {
token: TokenManager.getAccessToken(),
},
});
socket.current.on('connect', () => {
console.log('Connected to WebSocket server');
});
socket.current.on('disconnect', () => {
console.log('Disconnected from WebSocket server');
});
return () => {
socket.current?.disconnect();
};
}
}, [isAuthenticated, user]);
return socket.current;
}
// components/features/chat/ChatWindow.tsx
import { useState, useEffect, useRef } from 'react';
import { useSocket } from '@/hooks/useSocket';
import { useChatStore } from '@/store/chat';
import { useAuthStore } from '@/store/auth';
import { Message, Chat } from '@/types/chat';
interface ChatWindowProps {
chatId: string;
onClose: () => void;
}
export function ChatWindow({ chatId, onClose }: ChatWindowProps) {
const socket = useSocket();
const { user } = useAuthStore();
const { currentChat, messages, sendMessage, loadChat } = useChatStore();
const [newMessage, setNewMessage] = useState('');
const messagesEndRef = useRef<HTMLDivElement>(null);
useEffect(() => {
loadChat(chatId);
}, [chatId, loadChat]);
useEffect(() => {
if (!socket) return;
socket.emit('join-chat', chatId);
socket.on('new-message', (message: Message) => {
// Handle incoming messages
useChatStore.getState().addMessage(chatId, message);
});
socket.on('user-typing', (data: { userId: string; isTyping: boolean }) => {
// Handle typing indicators
});
return () => {
socket.off('new-message');
socket.off('user-typing');
socket.emit('leave-chat', chatId);
};
}, [socket, chatId]);
useEffect(() => {
scrollToBottom();
}, [messages]);
const scrollToBottom = () => {
messagesEndRef.current?.scrollIntoView({ behavior: 'smooth' });
};
const handleSendMessage = async (e: React.FormEvent) => {
e.preventDefault();
if (!newMessage.trim() || !user) return;
const message: Omit<Message, 'id' | 'date'> = {
userid: user.id,
text: newMessage.trim(),
};
try {
await sendMessage(chatId, message);
setNewMessage('');
} catch (error) {
toast.error('Failed to send message');
}
};
if (!currentChat) {
return <div className="p-4">Loading chat...</div>;
}
return (
<div className="flex flex-col h-96 bg-white rounded-lg shadow-lg">
{/* Chat Header */}
<div className="flex items-center justify-between p-4 border-b">
<div>
<h3 className="font-semibold">
{currentChat.name || `Chat with ${currentChat.users.length} users`}
</h3>
<p className="text-sm text-gray-500">{currentChat.type} chat</p>
</div>
<Button variant="ghost" size="sm" onClick={onClose}>
✕
</Button>
</div>
{/* Messages */}
<div className="flex-1 overflow-y-auto p-4 space-y-3">
{messages.map((message) => (
<div
key={message.id}
className={`flex ${
message.userid === user?.id ? 'justify-end' : 'justify-start'
}`}
>
<div
className={`max-w-xs lg:max-w-md px-4 py-2 rounded-lg ${
message.userid === user?.id
? 'bg-blue-500 text-white'
: 'bg-gray-200 text-gray-800'
}`}
>
<p className="text-sm">{message.text}</p>
<p className="text-xs opacity-75 mt-1">
{new Date(message.date).toLocaleTimeString()}
</p>
</div>
</div>
))}
<div ref={messagesEndRef} />
</div>
{/* Message Input */}
<form onSubmit={handleSendMessage} className="p-4 border-t">
<div className="flex space-x-2">
<Input
value={newMessage}
onChange={(e) => setNewMessage(e.target.value)}
placeholder="Type a message..."
className="flex-1"
/>
<Button type="submit" disabled={!newMessage.trim()}>
Send
</Button>
</div>
</form>
</div>
);
}
UI/UX Guidelines
Design System
// components/ui/Button.tsx
import { cn } from '@/lib/utils';
import { ButtonHTMLAttributes, forwardRef } from 'react';
interface ButtonProps extends ButtonHTMLAttributes<HTMLButtonElement> {
variant?: 'default' | 'outline' | 'ghost' | 'destructive';
size?: 'sm' | 'md' | 'lg';
}
export const Button = forwardRef<HTMLButtonElement, ButtonProps>(
({ className, variant = 'default', size = 'md', ...props }, ref) => {
return (
<button
ref={ref}
className={cn(
// Base styles
'inline-flex items-center justify-center rounded-md font-medium transition-colors',
'focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-ring',
'disabled:opacity-50 disabled:pointer-events-none',
// Variants
{
'bg-primary text-primary-foreground hover:bg-primary/90': variant === 'default',
'border border-input hover:bg-accent hover:text-accent-foreground': variant === 'outline',
'hover:bg-accent hover:text-accent-foreground': variant === 'ghost',
'bg-destructive text-destructive-foreground hover:bg-destructive/90': variant === 'destructive',
},
// Sizes
{
'h-9 px-3 text-sm': size === 'sm',
'h-10 px-4 py-2': size === 'md',
'h-11 px-6 text-lg': size === 'lg',
},
className
)}
{...props}
/>
);
}
);
Button.displayName = 'Button';
Theme Configuration
// tailwind.config.js
module.exports = {
content: ['./src/**/*.{js,ts,jsx,tsx}'],
theme: {
extend: {
colors: {
// Brand colors
primary: {
50: '#f0f9ff',
500: '#3b82f6',
900: '#1e3a8a',
},
// Semantic colors
success: '#10b981',
warning: '#f59e0b',
error: '#ef4444',
// UI colors
background: '#ffffff',
foreground: '#0f172a',
muted: '#f8fafc',
border: '#e2e8f0',
},
fontFamily: {
sans: ['Inter', 'sans-serif'],
},
animation: {
'fade-in': 'fadeIn 0.3s ease-in-out',
'slide-up': 'slideUp 0.3s ease-in-out',
},
},
},
plugins: [require('@tailwindcss/forms')],
};
Responsive Layout Components
// components/layout/DashboardLayout.tsx
interface DashboardLayoutProps {
children: React.ReactNode;
sidebar?: React.ReactNode;
}
export function DashboardLayout({ children, sidebar }: DashboardLayoutProps) {
return (
<div className="min-h-screen bg-gray-50">
<Navigation />
<div className="flex">
{sidebar && (
<aside className="hidden lg:block w-64 bg-white shadow-sm">
<div className="p-6">
{sidebar}
</div>
</aside>
)}
<main className="flex-1 p-6">
<div className="max-w-7xl mx-auto">
{children}
</div>
</main>
</div>
</div>
);
}
State Management
Redux Store Configuration
// store/index.ts
import { configureStore } from '@reduxjs/toolkit';
import { setupListeners } from '@reduxjs/toolkit/query';
import { apiSlice } from './api/apiSlice';
import deckReducer from './slices/deckSlice';
import uiReducer from './slices/uiSlice';
export const store = configureStore({
reducer: {
api: apiSlice.reducer,
decks: deckReducer,
ui: uiReducer,
},
middleware: (getDefaultMiddleware) =>
getDefaultMiddleware().concat(apiSlice.middleware),
});
setupListeners(store.dispatch);
export type RootState = ReturnType<typeof store.getState>;
export type AppDispatch = typeof store.dispatch;
RTK Query API Slice
// store/api/apiSlice.ts
import { createApi, fetchBaseQuery } from '@reduxjs/toolkit/query/react';
import { TokenManager } from '@/lib/auth/tokenManager';
export const apiSlice = createApi({
reducerPath: 'api',
baseQuery: fetchBaseQuery({
baseUrl: process.env.NEXT_PUBLIC_API_URL || 'http://localhost:3000/api',
prepareHeaders: (headers) => {
const token = TokenManager.getAccessToken();
if (token) {
headers.set('Authorization', `Bearer ${token}`);
}
return headers;
},
}),
tagTypes: ['User', 'Deck', 'Organization', 'Chat', 'Contact'],
endpoints: () => ({}),
});
// store/api/deckApi.ts
import { apiSlice } from './apiSlice';
import { Deck, CreateDeckRequest } from '@/types/deck';
export const deckApi = apiSlice.injectEndpoints({
endpoints: (builder) => ({
getDecks: builder.query<{decks: Deck[], totalCount: number}, {
from?: number;
to?: number;
userId?: string;
}>({
query: (params) => ({
url: '/decks',
params,
}),
providesTags: ['Deck'],
}),
getDeck: builder.query<Deck, string>({
query: (id) => `/decks/${id}`,
providesTags: (result, error, id) => [{ type: 'Deck', id }],
}),
createDeck: builder.mutation<Deck, CreateDeckRequest>({
query: (deckData) => ({
url: '/decks',
method: 'POST',
body: deckData,
}),
invalidatesTags: ['Deck'],
}),
updateDeck: builder.mutation<Deck, { id: string; data: Partial<CreateDeckRequest> }>({
query: ({ id, data }) => ({
url: `/decks/${id}`,
method: 'PUT',
body: data,
}),
invalidatesTags: (result, error, { id }) => [{ type: 'Deck', id }],
}),
deleteDeck: builder.mutation<void, string>({
query: (id) => ({
url: `/decks/${id}`,
method: 'DELETE',
}),
invalidatesTags: ['Deck'],
}),
}),
});
export const {
useGetDecksQuery,
useGetDeckQuery,
useCreateDeckMutation,
useUpdateDeckMutation,
useDeleteDeckMutation,
} = deckApi;
Real-time Features
WebSocket Integration
// lib/socket/socketManager.ts
import { io, Socket } from 'socket.io-client';
import { TokenManager } from '@/lib/auth/tokenManager';
class SocketManager {
private socket: Socket | null = null;
private listeners: Map<string, Function[]> = new Map();
connect() {
if (this.socket?.connected) return;
this.socket = io(process.env.NEXT_PUBLIC_WS_URL || 'ws://localhost:3000', {
auth: {
token: TokenManager.getAccessToken(),
},
});
this.socket.on('connect', () => {
console.log('Socket connected');
this.emit('connection', true);
});
this.socket.on('disconnect', () => {
console.log('Socket disconnected');
this.emit('connection', false);
});
// Set up event forwarding
this.setupEventForwarding();
}
disconnect() {
this.socket?.disconnect();
this.socket = null;
}
on(event: string, callback: Function) {
if (!this.listeners.has(event)) {
this.listeners.set(event, []);
}
this.listeners.get(event)!.push(callback);
}
off(event: string, callback: Function) {
const eventListeners = this.listeners.get(event);
if (eventListeners) {
const index = eventListeners.indexOf(callback);
if (index > -1) {
eventListeners.splice(index, 1);
}
}
}
emit(event: string, data?: any) {
this.socket?.emit(event, data);
// Also emit to local listeners
const eventListeners = this.listeners.get(event);
if (eventListeners) {
eventListeners.forEach(callback => callback(data));
}
}
private setupEventForwarding() {
if (!this.socket) return;
const events = [
'new-message',
'user-typing',
'user-online',
'user-offline',
'game-update',
'deck-shared',
];
events.forEach(event => {
this.socket!.on(event, (data) => {
this.emit(event, data);
});
});
}
}
export const socketManager = new SocketManager();
Real-time Notifications
// components/features/notifications/NotificationCenter.tsx
import { useEffect, useState } from 'react';
import { socketManager } from '@/lib/socket/socketManager';
import { toast } from '@/lib/toast';
interface Notification {
id: string;
type: 'message' | 'deck-shared' | 'game-invite' | 'system';
title: string;
message: string;
timestamp: Date;
read: boolean;
}
export function NotificationCenter() {
const [notifications, setNotifications] = useState<Notification[]>([]);
const [isOpen, setIsOpen] = useState(false);
useEffect(() => {
const handleNewMessage = (data: any) => {
const notification: Notification = {
id: crypto.randomUUID(),
type: 'message',
title: 'New Message',
message: `New message from ${data.senderName}`,
timestamp: new Date(),
read: false,
};
setNotifications(prev => [notification, ...prev]);
toast.info(notification.message);
};
const handleDeckShared = (data: any) => {
const notification: Notification = {
id: crypto.randomUUID(),
type: 'deck-shared',
title: 'Deck Shared',
message: `${data.sharedBy} shared a deck with you: ${data.deckName}`,
timestamp: new Date(),
read: false,
};
setNotifications(prev => [notification, ...prev]);
toast.success(notification.message);
};
socketManager.on('new-message', handleNewMessage);
socketManager.on('deck-shared', handleDeckShared);
return () => {
socketManager.off('new-message', handleNewMessage);
socketManager.off('deck-shared', handleDeckShared);
};
}, []);
const unreadCount = notifications.filter(n => !n.read).length;
const markAsRead = (id: string) => {
setNotifications(prev =>
prev.map(n => n.id === id ? { ...n, read: true } : n)
);
};
return (
<div className="relative">
<Button
variant="ghost"
onClick={() => setIsOpen(!isOpen)}
className="relative"
>
🔔
{unreadCount > 0 && (
<span className="absolute -top-1 -right-1 bg-red-500 text-white text-xs rounded-full h-5 w-5 flex items-center justify-center">
{unreadCount}
</span>
)}
</Button>
{isOpen && (
<div className="absolute right-0 mt-2 w-80 bg-white rounded-lg shadow-lg border z-50">
<div className="p-4 border-b">
<h3 className="font-semibold">Notifications</h3>
</div>
<div className="max-h-96 overflow-y-auto">
{notifications.length === 0 ? (
<div className="p-4 text-center text-gray-500">
No notifications
</div>
) : (
notifications.map(notification => (
<div
key={notification.id}
className={`p-4 border-b cursor-pointer hover:bg-gray-50 ${
!notification.read ? 'bg-blue-50' : ''
}`}
onClick={() => markAsRead(notification.id)}
>
<div className="flex justify-between items-start">
<div>
<h4 className="font-medium">{notification.title}</h4>
<p className="text-sm text-gray-600">{notification.message}</p>
</div>
{!notification.read && (
<div className="w-2 h-2 bg-blue-500 rounded-full"></div>
)}
</div>
<p className="text-xs text-gray-400 mt-2">
{notification.timestamp.toLocaleString()}
</p>
</div>
))
)}
</div>
</div>
)}
</div>
);
}
Performance Optimization
Code Splitting & Lazy Loading
// app/dashboard/decks/page.tsx
import dynamic from 'next/dynamic';
import { Suspense } from 'react';
const DeckManagement = dynamic(() => import('@/components/features/decks/DeckManagement'), {
loading: () => <DeckManagementSkeleton />,
});
export default function DecksPage() {
return (
<Suspense fallback={<DeckManagementSkeleton />}>
<DeckManagement />
</Suspense>
);
}
Virtual Scrolling for Large Lists
// components/ui/VirtualizedList.tsx
import { FixedSizeList as List } from 'react-window';
interface VirtualizedListProps<T> {
items: T[];
height: number;
itemHeight: number;
renderItem: ({ index, style }: { index: number; style: React.CSSProperties }) => JSX.Element;
}
export function VirtualizedList<T>({ items, height, itemHeight, renderItem }: VirtualizedListProps<T>) {
return (
<List
height={height}
itemCount={items.length}
itemSize={itemHeight}
itemData={items}
>
{renderItem}
</List>
);
}
Memoization & Optimization
// hooks/useOptimizedDecks.ts
import { useMemo } from 'react';
import { useGetDecksQuery } from '@/store/api/deckApi';
import { Deck, DeckType, DeckVisibility } from '@/types/deck';
interface DeckFilters {
search?: string;
type?: DeckType;
visibility?: DeckVisibility;
sortBy?: 'name' | 'date' | 'plays';
sortOrder?: 'asc' | 'desc';
}
export function useOptimizedDecks(filters: DeckFilters = {}) {
const { data, isLoading, error } = useGetDecksQuery({
from: 0,
to: 100, // Adjust based on pagination needs
});
const filteredAndSortedDecks = useMemo(() => {
if (!data?.decks) return [];
let filtered = data.decks;
// Apply search filter
if (filters.search) {
const searchLower = filters.search.toLowerCase();
filtered = filtered.filter(deck =>
deck.name.toLowerCase().includes(searchLower) ||
deck.cards.some(card => card.text.toLowerCase().includes(searchLower))
);
}
// Apply type filter
if (filters.type !== undefined) {
filtered = filtered.filter(deck => deck.type === filters.type);
}
// Apply visibility filter
if (filters.visibility !== undefined) {
filtered = filtered.filter(deck => deck.ctype === filters.visibility);
}
// Apply sorting
if (filters.sortBy) {
filtered.sort((a, b) => {
let aValue, bValue;
switch (filters.sortBy) {
case 'name':
aValue = a.name.toLowerCase();
bValue = b.name.toLowerCase();
break;
case 'date':
aValue = new Date(a.creationdate).getTime();
bValue = new Date(b.creationdate).getTime();
break;
case 'plays':
aValue = a.playedNumber;
bValue = b.playedNumber;
break;
default:
return 0;
}
if (filters.sortOrder === 'desc') {
return aValue < bValue ? 1 : -1;
}
return aValue > bValue ? 1 : -1;
});
}
return filtered;
}, [data?.decks, filters]);
return {
decks: filteredAndSortedDecks,
totalCount: data?.totalCount || 0,
isLoading,
error,
};
}
Testing Strategy
Component Testing
// components/forms/__tests__/LoginForm.test.tsx
import { render, screen, fireEvent, waitFor } from '@testing-library/react';
import { LoginForm } from '../LoginForm';
import { useAuthStore } from '@/store/auth';
// Mock the auth store
jest.mock('@/store/auth');
const mockUseAuthStore = useAuthStore as jest.MockedFunction<typeof useAuthStore>;
describe('LoginForm', () => {
const mockLogin = jest.fn();
beforeEach(() => {
mockUseAuthStore.mockReturnValue({
login: mockLogin,
user: null,
isAuthenticated: false,
isLoading: false,
register: jest.fn(),
logout: jest.fn(),
checkAuth: jest.fn(),
updateUser: jest.fn(),
});
});
afterEach(() => {
jest.clearAllMocks();
});
it('renders login form fields', () => {
render(<LoginForm />);
expect(screen.getByPlaceholderText('Username')).toBeInTheDocument();
expect(screen.getByPlaceholderText('Password')).toBeInTheDocument();
expect(screen.getByRole('button', { name: /sign in/i })).toBeInTheDocument();
});
it('validates required fields', async () => {
render(<LoginForm />);
fireEvent.click(screen.getByRole('button', { name: /sign in/i }));
await waitFor(() => {
expect(screen.getByText('Username must be at least 3 characters')).toBeInTheDocument();
expect(screen.getByText('Password must be at least 6 characters')).toBeInTheDocument();
});
});
it('submits form with valid credentials', async () => {
mockLogin.mockResolvedValue({
token: 'mock-token',
user: { id: '1', username: 'testuser' },
requiresOrgReauth: false,
});
render(<LoginForm />);
fireEvent.change(screen.getByPlaceholderText('Username'), {
target: { value: 'testuser' },
});
fireEvent.change(screen.getByPlaceholderText('Password'), {
target: { value: 'password123' },
});
fireEvent.click(screen.getByRole('button', { name: /sign in/i }));
await waitFor(() => {
expect(mockLogin).toHaveBeenCalledWith({
username: 'testuser',
password: 'password123',
});
});
});
});
API Testing
// lib/api/__tests__/deckApi.test.ts
import { deckApi } from '@/store/api/deckApi';
import { store } from '@/store';
import { setupApiMocking } from '@/test-utils/apiMocking';
const { server } = setupApiMocking();
describe('deckApi', () => {
beforeAll(() => server.listen());
afterEach(() => server.resetHandlers());
afterAll(() => server.close());
it('fetches decks successfully', async () => {
const mockDecks = [
{ id: '1', name: 'Test Deck 1', type: 0 },
{ id: '2', name: 'Test Deck 2', type: 1 },
];
const result = await store.dispatch(
deckApi.endpoints.getDecks.initiate({ from: 0, to: 10 })
);
expect(result.data).toEqual({
decks: mockDecks,
totalCount: 2,
});
});
it('creates deck successfully', async () => {
const newDeck = {
name: 'New Deck',
type: 2,
cards: [{ id: '1', type: 0, text: 'Test question' }],
};
const result = await store.dispatch(
deckApi.endpoints.createDeck.initiate(newDeck)
);
expect(result.data).toMatchObject(newDeck);
});
});
Deployment Guide
Environment Configuration
# .env.local
NEXT_PUBLIC_API_URL=https://api.serpentrace.com
NEXT_PUBLIC_WS_URL=wss://api.serpentrace.com
NEXTAUTH_URL=https://serpentrace.com
NEXTAUTH_SECRET=your-secret-key-here
Docker Configuration
# Dockerfile
FROM node:18-alpine AS deps
WORKDIR /app
COPY package.json package-lock.json ./
RUN npm ci --only=production
FROM node:18-alpine AS builder
WORKDIR /app
COPY . .
COPY --from=deps /app/node_modules ./node_modules
RUN npm run build
FROM node:18-alpine AS runner
WORKDIR /app
ENV NODE_ENV production
RUN addgroup -g 1001 -S nodejs
RUN adduser -S nextjs -u 1001
COPY --from=builder /app/public ./public
COPY --from=builder /app/.next/standalone ./
COPY --from=builder /app/.next/static ./.next/static
USER nextjs
EXPOSE 3000
ENV PORT 3000
CMD ["node", "server.js"]
CI/CD Pipeline
# .github/workflows/deploy.yml
name: Deploy to Production
on:
push:
branches: [main]
jobs:
test:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: actions/setup-node@v3
with:
node-version: '18'
cache: 'npm'
- run: npm ci
- run: npm run test
- run: npm run build
deploy:
needs: test
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Deploy to production
run: |
# Add your deployment commands here
echo "Deploying to production..."
Security Considerations
Content Security Policy
// next.config.js
const securityHeaders = [
{
key: 'Content-Security-Policy',
value: `
default-src 'self';
script-src 'self' 'unsafe-eval' 'unsafe-inline';
style-src 'self' 'unsafe-inline';
img-src 'self' data: https:;
connect-src 'self' wss: ws:;
`.replace(/\s{2,}/g, ' ').trim()
},
];
module.exports = {
async headers() {
return [
{
source: '/(.*)',
headers: securityHeaders,
},
];
},
};
Input Sanitization
// lib/security/sanitize.ts
import DOMPurify from 'dompurify';
export function sanitizeHtml(dirty: string): string {
return DOMPurify.sanitize(dirty, {
ALLOWED_TAGS: ['p', 'br', 'strong', 'em', 'u'],
ALLOWED_ATTR: [],
});
}
export function sanitizeText(text: string): string {
return text
.replace(/<script\b[^<]*(?:(?!<\/script>)<[^<]*)*<\/script>/gi, '')
.replace(/[<>]/g, '')
.trim();
}
This comprehensive frontend documentation provides a complete guide for implementing a modern, scalable, and secure frontend for the SerpentRace platform. The documentation covers all major aspects from setup to deployment, following best practices and industry standards.