172 lines
5.6 KiB
React
172 lines
5.6 KiB
React
import React, { useState, useEffect, useRef } from "react"
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import { dotPositions } from "./diceDotPositions"
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const Dice = ({ onRoll, selectedValue }) => {
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const [diceValue, setDiceValue] = useState(1)
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const [isRolling, setIsRolling] = useState(false)
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const animationRef = useRef(null)
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const rollTimeoutRef = useRef(null)
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const diceFaces = [
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[<div key="center" className="dice-dot" style={dotPositions.center}></div>],
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[
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<div key="top-left" className="dice-dot" style={dotPositions.topLeft}></div>,
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<div key="bottom-right" className="dice-dot" style={dotPositions.bottomRight}></div>,
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],
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[
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<div key="top-left" className="dice-dot" style={dotPositions.topLeft}></div>,
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<div key="center" className="dice-dot" style={dotPositions.center}></div>,
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<div key="bottom-right" className="dice-dot" style={dotPositions.bottomRight}></div>,
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],
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[
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<div key="top-left" className="dice-dot" style={dotPositions.topLeft}></div>,
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<div key="top-right" className="dice-dot" style={dotPositions.topRight}></div>,
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<div key="bottom-left" className="dice-dot" style={dotPositions.bottomLeft}></div>,
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<div key="bottom-right" className="dice-dot" style={dotPositions.bottomRight}></div>,
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],
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[
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<div key="top-left" className="dice-dot" style={dotPositions.topLeft}></div>,
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<div key="top-right" className="dice-dot" style={dotPositions.topRight}></div>,
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<div key="center" className="dice-dot" style={dotPositions.center}></div>,
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<div key="bottom-left" className="dice-dot" style={dotPositions.bottomLeft}></div>,
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<div key="bottom-right" className="dice-dot" style={dotPositions.bottomRight}></div>,
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],
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[
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<div key="top-left" className="dice-dot" style={dotPositions.topLeft}></div>,
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<div key="top-right" className="dice-dot" style={dotPositions.topRight}></div>,
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<div key="middle-left" className="dice-dot" style={dotPositions.middleLeft}></div>,
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<div key="middle-right" className="dice-dot" style={dotPositions.middleRight}></div>,
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<div key="bottom-left" className="dice-dot" style={dotPositions.bottomLeft}></div>,
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<div key="bottom-right" className="dice-dot" style={dotPositions.bottomRight}></div>,
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],
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]
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useEffect(() => {
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return () => {
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if (animationRef.current) cancelAnimationFrame(animationRef.current)
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if (rollTimeoutRef.current) clearTimeout(rollTimeoutRef.current)
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}
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}, [])
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// Helper that starts the rolling animation and finishes with targetValue if provided
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const startRoll = (targetValue = null) => {
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if (isRolling) return
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setIsRolling(true)
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let duration = 0
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const rollInterval = 80 // ms between dice face changes
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const maxDuration = 1500 // total animation time
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const rollAnimation = () => {
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const randomValue = Math.floor(Math.random() * 6) + 1
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setDiceValue(randomValue)
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duration += rollInterval
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if (duration < maxDuration) {
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// Speed effect: slow down towards the end
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const nextInterval = rollInterval * (1 + (duration / maxDuration) * 2)
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rollTimeoutRef.current = setTimeout(() => {
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animationRef.current = requestAnimationFrame(rollAnimation)
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}, nextInterval)
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} else {
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// Final roll (use targetValue if provided)
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const finalValue = targetValue != null ? Number(targetValue) : Math.floor(Math.random() * 6) + 1
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setDiceValue(finalValue)
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setIsRolling(false)
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if (onRoll) onRoll(finalValue)
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}
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}
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animationRef.current = requestAnimationFrame(rollAnimation)
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}
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// Click to roll randomly
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const rollDice = () => {
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startRoll(null)
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}
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// If parent provides a selectedValue, animate to that value
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useEffect(() => {
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if (selectedValue != null) {
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startRoll(Number(selectedValue))
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}
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}, [selectedValue])
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return (
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<div className={`dice-container ${isRolling ? "rolling" : ""}`} onClick={rollDice}>
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<div className="dice">{diceFaces[diceValue - 1]}</div>
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<style jsx>{`
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.dice-container {
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width: 80px;
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height: 80px;
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perspective: 600px;
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cursor: pointer;
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margin: 0 auto;
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transition: transform 0.2s;
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}
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.dice-container:hover {
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transform: scale(1.05);
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}
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.dice-container:active {
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transform: scale(0.95);
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}
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.dice {
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width: 100%;
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height: 100%;
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position: relative;
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transform-style: preserve-3d;
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transition: transform 0.2s;
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display: flex;
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align-items: center;
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justify-content: center;
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background-color: #e63946;
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border-radius: 10px;
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box-shadow: 0 0 10px rgba(0, 0, 0, 0.3);
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padding: 8px;
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}
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.rolling .dice {
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animation: roll 0.5s infinite linear;
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}
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@keyframes roll {
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0% {
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transform: rotateX(0deg) rotateY(0deg);
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}
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25% {
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transform: rotateX(90deg) rotateY(45deg);
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}
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50% {
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transform: rotateX(180deg) rotateY(90deg);
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}
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75% {
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transform: rotateX(270deg) rotateY(135deg);
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}
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100% {
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transform: rotateX(360deg) rotateY(180deg);
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}
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}
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.dice-dot {
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width: 14px;
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height: 14px;
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border-radius: 50%;
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background-color: white;
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position: absolute;
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box-shadow: inset 0 0 3px rgba(0, 0, 0, 0.3);
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}
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/* removed :nth-child positioning — positions are provided inline from diceDotPositions.js */
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`}</style>
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</div>
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)
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}
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export default Dice
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