csatlakozas-mukodesdemodemodemo
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@@ -1,24 +1,75 @@
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// src/pages/Home/Home.jsx
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// Régi PlayMenu-s oldal, "Home" néven
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import { useEffect } from "react"
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import { useEffect, useState } from "react"
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import { useNavigate } from "react-router-dom"
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import useRequireAuth from "../../hooks/useRequireAuth"
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import Navbar from "../../components/Navbar/Navbar"
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import Footer from "../../components/Footer/Footer.jsx"
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import Background from "../../assets/backgrounds/Background.jsx"
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import PlayMenu from "../../components/Landingpage/PlayMenu.jsx"
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import { joinGame } from "../../api/gameApi.js"
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export default function Home() {
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const navigate = useNavigate()
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// a hook inicializálja a user-t a localStorage-ból és visszaadja a state-et + settert
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const [user, setUser] = useRequireAuth({ redirect: false }) // no redirect on unauthenticated visitors
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const [isJoining, setIsJoining] = useState(false)
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// Dummy callbackok és user példa
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const handleJoinGame = (code) => {
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alert(`Csatlakozás játékhoz: ${code}`)
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// Join game handler - csatlakozás játékhoz kóddal
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const handleJoinGame = async (code) => {
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if (!user) {
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alert('Kérlek először jelentkezz be!')
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navigate('/login')
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return
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}
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console.log('=== JOIN GAME DEBUG ===')
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console.log('Current user:', user)
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console.log('Game code:', code)
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console.log('LocalStorage username:', localStorage.getItem('username'))
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console.log('LocalStorage authLevel:', localStorage.getItem('authLevel'))
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console.log('======================')
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setIsJoining(true)
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try {
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const joinData = {
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gameCode: code.toUpperCase(),
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playerName: user || 'Player',
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}
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console.log('Sending join request with:', joinData)
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const response = await joinGame(joinData)
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console.log('Joined game:', response)
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// Backend returns game object directly
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if (response.gameToken) {
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localStorage.setItem('gameToken', response.gameToken)
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}
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navigate('/lobby', { state: { gameCode: code.toUpperCase() } })
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} catch (err) {
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const errorMsg = err.response?.data?.error || err.response?.data?.message || 'Nem sikerült csatlakozni a játékhoz'
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alert(errorMsg)
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console.error('Join game error:', err)
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console.error('Error details:', err.response?.data)
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} finally {
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setIsJoining(false)
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}
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}
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// Create game handler - új játék létrehozása
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const handleCreateGame = () => {
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alert("Új játék létrehozása")
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if (!user) {
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alert('Kérlek először jelentkezz be!')
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navigate('/login')
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return
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}
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// Navigate to choose deck page to start game creation flow
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navigate('/choosedeck')
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}
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const userObj = { name: user }
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// ha szükséges a user módosítása máshol: setUser("újnév") automatikusan menti localStorage-be
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